Demo Video
Agentic AI that follows player interacting with the world environment to achieve its goal.
Demo Video
A demonstration of A* path planning algorithm that dynamically renders its shortest path avoiding obstacles.
Contributing to work for the Waymo Open Dataset Challenge.
CHI '24 Workshop Paper
A pipeline that gathers images from google maps API and converts them into VR friendly formats that runs an objection detection model that I labled for flammable objects within the picture".
Various projects dealing with computer vision that I am working. Currently I have a facial detection script available for use.
NVIDIA - Software Engineer 2024 - Present
- Implemented ROS2 publishing for odometry in Isaac Sim from 2D space to 3D - Created unit tests to ensure functionality for ROS2 odometry publishing
NVIDIA - Product Development Engineer 2021, 2022, 2023, 2024 - Present
- Maintaining internal test server using gitlab CI/CD to automate deployment of our dev branch workflow - Designed and implemented internal tool connecting linux servers to leverage computing resources - Implemented containerization techniques to have a persistent container that executed a workflow when awoken from arguments passed through an API call made - Integrating applied AI into current projects with team wide scope
Research Assistant - UCSC | AV & AI Research, 2024
Contributed toward a submission for Motion Prediction in 2024 Waymo Open Dataset Competition
Research Assistant - UCSC | AV Research, 2024
Assisted principal investigator in implementing reinforcement learning algorithms for self-driving car applications.
Research Assistant - UCSC | AI & VR Research, 2023
Constructed a Python script to employ YoloV8 AI for segmenting and masking flammable objects in VR images.